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Hiroki Kikuta returns (I think) to compose the music in SD3. It’s like Zelda, Squareified, for a complete lack of a better comparison. If you’ve played the others in the series, like Legend of Mana or Final Fantasy Adventure… well, you still know what to expect: run around and hit things with your sword. As far as gameplay, if you’ve played Secret of Mana you know what to expect. I seem to say that about every game, though. The whole “see the same events from a different perspective” thing works out really well here, it turns out. SD3 uses the old Squaresoft crutch of multiple playable characters within the same timeframe (see: Rudra, RS3). And the less said about Sword of Mana the better. Sure, Secret of Mana may give it some competition, but I couldn’t stand SoM for some reason.
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This installment is unquestionably the best. Such is the way of all translations, I suppose. You guys didn’t have to endure the sheer pain that came before. Just think, all the newbies just take it for granted that SD3 is in English. Calling this game “Secret of Mana 2″ in front of the romhacking “scene” elite will earn you a quick correction, let me tell you something.
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